Lilith
Contents
Description
Vanilla: "Although she is now more than 2,000 years old, Lilith still looks like a woman in her early 20s—a very athletic woman, whose vibrant beauty is if anything enhanced by a feral air that suggests she could kill you in a heartbeat. In her true form, she has dark hair streaked with white and gray owl feathers. She wears a moonsilver breastplate, bracers and greaves."
Lilith is overall a beautiful but intimidating General, blunt and in one's face. Her age is showing, she's not youthful but still attractive, especially with her aura of power. But she likes to use her looks in a more unorthodox way - she often adopts animal traits on her human frame, mainly strange and alien to the Gunstar, to add to unnerving those going against her.
Role
Main
- Lilith is a strong and powerful Lunar, one of the two recently promoted to general of the Gunstar Defense Line. She knows the promotion is more gesture than true recognition, but she gladly accepted it as the position would have never been available before. Now she sets her sights on a new position - Narikon's. He's had ample time to end this, and he hasn't - so she reckons it's someone else's turn.
- She's Roy Mustang but Narikon isn't Bradley.
Other Activities
- I imagine she has some (if not all) say over the Void Hunt, and when Narikon inducts the party into the organization Lilith smiled like a shark.
Relationships
General
- Abyssals - Well now, what are these??? (I don't know)
- Alchemicals - These guys are alright, do good work. Bit misled though, you try to change something from the ground up and you topple the whole thing. You gotta be at the top if you want to really change things, and she intends to.
- Dragon-Blooded - Do whatever they're told, for better or worse.
- Lunars - The real backbone of the Gunstar, keeping the people safe from threats in and outside of every aspect of it.
- Sidereals - Fucking toadies.
- Solars - Move over, I'm taking the wheel.
- Titanics - Pests, but not threats, as has been proven time and time again.
Specific
- Chejop Kejak - The fattest toady of the bunch, who buys into the idea of 'sunk cost' so much that he cripples any innovation within the Gunstar.
- Leviathan - Doesn't really concern her, but doesn't seem to be a bad guy. But he is competition, and she'll take him down any way necessary if she must.
- Narikon - He's going down. She's not one to rush it, of course. But she is pulling all the favors she can to make it clear she's the best candidate to take over should he go down, and she's not being subtle about it at all.
- Her mate - I imagine someone (Swan? Or someone else?) has the Solar shard she's bonded to, but she doesn't give a damn if it's in the Gunstar, she's got her whole career here. HOWEVER, with Abyssals and Infernals coming up after the first arc and establishing her, it COULD be interesting to have her sense the shard and have a part of her go 'What do I do' while for the most part she maintains a cover of 'What I normally do.' That said, I think Lilith can live without this problem at all in the Gunstar, it might be a nice change of pace.
- The Party - Well now, this is interesting. Show me what you can do, kiddos. Make momma proud.
Sheet
NOTE: Oh hey, another one of these. This is her Scroll of Exalts write-up, NOT her Dreams of the First Age one. They might be worth comparing some to check the differences (I noticed a different Virtue Flaw for instance) at some point, but I think she's one of the few we'll be pulling more from the Second Age for.
Tell: Feathers in her hair. (I'm thinking something more intimidating, it could be the end of her sentences echo like an eagle's cry or something cooler like that?)
Attributes: Strength 6, Dexterity 8, Stamina 8; Charisma 5, Manipulation 6, Appearance 5; Perception 6, Intelligence 4, Wits 6
Virtues: Compassion 3, Conviction 4, Temperance 2, Valor 5
Abilities: Archery 2, Athletics 6, Awareness 6, Bureaucracy 2, Craft (Water) 3, Dodge 6, Integrity 2, Investigation 2, Larceny 5, Linguistics (Native: Riverspeak; Others: Forest-Tongue, Old Realm, Seatongue, Skytongue) 4, Lore 4 (Natural His-tory +2), Martial Arts7, Medicine 3, Melee 4 (Spears +2), Occult 3, Performance 4, Presence 4, Resistance 6, Ride 2, Sail 1, Socialize 4, Stealth 6, Survival 6, Thrown 2, War 1 (Ambush +3)
Backgrounds: Artifact 2, Artifact 2, Artifact 2, Artifact 1, Heart’s Blood 4, Manse 2, Solar Bond 5
Knacks: Changing Plumage Mastery, Constant Quicksilver Rearrangement, Deadly Beastman Transformation, Emerald Grasshopper Form, Flickering Star Infusion, Hearth-and-Flame Shell, Humble Mouse Shape, Hybrid Body Rearrangement, Illimitable Beast Declaration, Intimate Training Recollection, Laurels-and-Ivy Technique, Life of the Hummingbird, Lightning-Change Style, Prey’s Skin Disguise, Quicksilver Second Face, Subtle Silver Declaration, Twin-Faced Hero
Charms:
- Excellencies: Appearance (1st), Charisma (1st), Dexterity (1st, Impossible Dexterity Improvement, Instinctive Dexterity Unity), Manipulation (1st, Flawless Manipulation Focus, Impossible Manipulation Improvement, Instinctive Manipulation Unity), Perception (1st), Stamina (2nd), Strength (1st, Flawless Strength Focus), Wits (1st)
- Appearance: Clover Can’t Be Found, Irresistible Silver Spirit, Observed Predator Instinct, One of the Herd, Perfect Symmetry
- Charisma: Boundary-Marking Meditation, Cobra Hypnotic Method, Dog-Tongue Method
- Dexterity: Coiled Serpent Strike, Diligent Hive Imitation, Flawless Dexterity Focus, Flight of the Sparrow, Flowing Body Ascension, Flowing Body Evasion, Furious Hound Pursuit, Golden Tiger Stance, Graceful Crane Stance, Greedy Mosquito Bite, Ground-Denying Defense, Instinct-Driven Beast Movement, Light-Footed Mountain Goat Stance, Lightning Stroke Attack, Octopus and Spider Barrage, Predator Distraction Method, Secure Cat Stepping, Snake Body Technique, Spreading the Wyld Roots, Twin-Fang Technique, Wary Swallow Method, Wasp Sting Blur, Wind-Dancing Method
- Intelligence: Righteous Lion Defense, True-to-the-Pack Dedication
- Manipulation: Butterfly Eyes Defense, Butterfly Eyes Fist, Butterfly Eyes Tread, Cat-Face Presentation, Commanded to Fly, Falling Leaf Distraction, False Burrow Pursuit, Labyrinth of the Beast, Lost Mirror Flight, Mask of White Jade, Mirror Sight Dismay, Perfection of the Mockingbird
- Perception: Blood on the Wind, Eagle Eye Advantage, Eye of the Cat, Inevitable Spoor Discovery, Keen Hearing and Touch Technique, Keen Smell and Taste Technique, Sense-Borrowing Method, Wolf Eye Advantage, Wyld-Sensing Instincts
- Stamina: Bear Sleep Technique, Bruise-Relief Method, Durable Battle Mind, East Mastery Technique, External Hide Perfection, Frenzied Bear Fortification, Halting the Scarlet Flow, Hide-Toughening Essence, Luna’s Fortitude, Might-Bolstering Blow, Moonsilver Stomach Conversion, North Mastery Technique, Ox-Body Technique (x5), Relentless Lunar Fury, Silver Lunar Resolution, South Mastery Technique, Steadfast Yeddim Meditation, Wound-Mastering Body Evolution
- Strength: Agitation of the Swarm Technique, Burrowing Devil Strike, Claws of the Silver Moon, Ferocious Biting Tooth, Flesh-Tearing Entanglement, Impressions of Strength (Ogre’s Loving Caress, Undeniable Might), Inviting the Winter Wolf, Jaws of the River Dragon, Lightning Stroke Attack, Prey-Hobbling Bite, Throat-Baring Hold, Unstoppable Lunar Wound
- Wits: Furious Unhappy Recourse, Hungry Eagle Method, Many-Armed Monkey Style, Many-Pockets Meditation, Meerkat Alertness Practice, Predator and Prey Recogni-tion, Secure Den Prana, The Spider’s Trap Door, Thieving Magpie Prana
- Supernatural Martial Arts:
- Lunar Hero Style: All Charms
- White Reaper Style: All Charms
Join Battle: 12
Attacks:
Human:
- Punch: Speed 5, Accuracy 16, Damage 6B, Parry DV 9 Rate 3, Tags N
- Kick: Speed 5, Accuracy 15, Damage 9B, Parry DV 7 Rate 2, Tags N
- Clinch: Speed 6, Accuracy 15, Damage 6B, Parry DV —, Rate 1, Tags C, N, P
- Moonsilver Dire Lance (Luna’s Fang): Speed 5, Accuracy 18, Damage 14L/12L, Parry DV 9, Rate 2, Tags 2, L, R
- Moonsilver Short Powerbow (Luna’s Bite): Speed 6, Accuracy 13, Damage 10L*, Range 350, Rate 2, Tags 2, B
War Form:
- Talons: Speed 5, Accuracy 17, Damage 9L, Parry DV 9, Rate 3, Tags N
- Talon Kick: Speed 5, Accuracy 16, Damage 12L, Parry DV 7, Rate 2, Tags N
- Clinch: Speed 6, Accuracy 16, Damage 7B, Parry DV —, Rate 1, Tags C, N, P
- Moonsilver Dire Lance (Luna’s Fang): Speed 5, Accuracy 19, Damage 15L/12L, Parry DV 10, Rate 2, Tags 2, L, R
- Moonsilver Short Powerbow (Luna’s Bite): Speed 6, Accuracy 14, Damage 11L (Uses broadhead arrows), Range 350, Rate 2, Tags 2, B
Soak: 12L/12B; 13L/13B in war form (Moonsilver hearth-stone bracers, +2L/0B; and moonsilver breastplate, +6L/4B, Hardness 2L/2B)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 13
Willpower: 8
Essence: 8
Personal Essence: 24
Peripheral Essence: 53 (68)
Committed Essence: 15
Other Notes: In her war form, Lilith gains +1 Strength, Dexterity and Stamina, and the positive effects of the following mutations: Feathers, Night Vision, Small, Talons, Wings. Also, using Hybrid Body Rearrangement, Lilith can activate any of the following mutations as a shapeshifting action that costs one mote: Chameleon, Gills, Enhanced Sight, Armored Hide.
Lilith’s Artifact ratings represent her moonsilver breastplate, dire lance, powerbow and hearthstone bracers. Her one surviving Manse produces the opal of the hunted fixed in Luna’s Fang.