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==Largely Original Material== | ==Largely Original Material== | ||
− | *Splat details - [[Abyssals]], [[Alchemicals]] (and Apostates), [[Dragon-Blooded]], [[Gods and Devas]], [[Lunars]], [[Solars]], [[Titanics]] | + | *Splat details - [[Abyssals]], [[Alchemicals]] (and Apostates), [[Dragon-Blooded]], [[Gods and Devas]], LIMINALS???, [[Lunars]], [[Solars]], [[Titanics]] |
**This covers their general role and major NPCS we come up. | **This covers their general role and major NPCS we come up. | ||
* [[Antagonists]] - Links to ideas and discussion of the various villains that will be opposing the PCs and the Gunstar in general. | * [[Antagonists]] - Links to ideas and discussion of the various villains that will be opposing the PCs and the Gunstar in general. |
Revision as of 09:26, 29 January 2013
Contents
Largely Original Material
- Splat details - Abyssals, Alchemicals (and Apostates), Dragon-Blooded, Gods and Devas, LIMINALS???, Lunars, Solars, Titanics
- This covers their general role and major NPCS we come up.
- Antagonists - Links to ideas and discussion of the various villains that will be opposing the PCs and the Gunstar in general.
- Plot - On the tin.
Largely Source Material
- Life In Autochthonia - General Autochthonia details, information about social castes. Likely to be heavily revised as we progress.
- The Eight Nations - Claslat, Yugash, Estasia, Sova, Nurad, Kamak, Jarish, Gulak
- Each one of these pages covers the nation's general history, culture, geography, as well as places and people of note actually detailed out. Might get some changes in time so we have a list of cities mentioned in passing and whatnot, but probably the healthiest pages right now.
- The Reaches - Tunnel Tribes, Loran, and Xexas. Likely to be restructured some, especially the two cities.
- Dangers in the Wild - Definitely going to get reorganized, perhaps the mutation section pasted to Life in Autochthonia somewhere while Viator of Nullspace gets his own page or something, we'll see.
- Pole of Metal - Description of the Pole of Metal, Metal Elementals, Trams, and Rats. Most of it will probably move to Life In Autochthonia, Elementals are the big question mark.
- Ecology - Autochthonian spirits. Will probably suffer some pretty heavy editing, but I think it'll stay its own page.
- Other Poles - What it says on the tin. I think what I might do is a 'Macrocosm of Autochthonia' or something instead, combining some of the general information and putting all the 'bigger picture' stuff in one page.
- Blight Zones - Probably to be combined with that Macrocosm of Autochthonia page. We'll see.
- Alchemical Intricacies - Intricacies of Alchemical Exaltation.
- Martial Arts - Probably gonna be tossed somewhere into Life In Autochthonia.
- The Divine Ministers - What it says on the tin, and also the Autochthonian Soul Hierarchy. That definitely needs some organizing, and the ministers themselves are a bit repetitive because they're briefly detailed in both books.
- Gunstar - Likely to be bisected, but a good starting point, Gunstar exclusive information.
Feel free to edit as you desire, bolding or removing pieces.
Miscellaneous (Stuff I haven't amalgamated onto any page yet)
- Alchemical demiurges are immune to the Void Submission Charm.
- (probably Alchemicals)
- “Still, the oldest sermons remain, though many of their words no longer make sense. The earliest editions of The Tome of the Great Maker (Autochthonia’s official history and doctrine regarding the worship of Autochthon) speak of the world-that-was, and they make clear its fecundity and abundance. They speak of rain that brings life rather than acidic death, of mountains and seasons, of birds, beasts, plants and other things the Autochthonians have never seen and cannot imagine.”
- Life In Autochthonia?
- “The pattern spiders were forged using Primordial magic, and nothing less than that can alter them. Even if another Primordial were to tamper with them, no being other than Autochthon has the comprehension of those machine spirits’ inner workings or specifications to modify them without destroying them utterly—and possibly whole sectors of the Tapestry along with them. Alchemical Exalted usually rely on the design weavers (or the pattern spiders) to weave patterns for them, but it is possible to reweave patterns directly (thereby affecting even those outside fate, such as the Deathlords or the Yozis), but doing do so doubles the protocol’s Essence cost.”
- Uh?
- Alchemicals: The Paradox of Soulsteel is covered on p. 215.
- Uh.
Important Links
Feel free to add to this especially
- First Primordial Excellencies for Everyone - What it says on the tin, an EXCELLENT starting point for any idea, both for starting or expanding a Titanic's concept.
- The Scroll of Limbs - All Primordial information compiled into one topic, including all named Primordials and their souls.
- Alternate Lunar Creation Rules - What it says on the tin, bring Lunars more in line with Solars at the start. May want to tone down the 9/7/5 attributes though, MAYBE. Gives them a bit of an edge at first, but you know Solars.
- Achsam, The Mask of Unbrazen Pyrite - Achsam charms, just making sure we have to somewhere for easy access.